snorlaxlovesme Uncategorized June 24, 2018 1 Minute envariant: Smash Bros Series director expands on why Brawl was designed differently to Melee. What he says makes a lot of sense. Share this: Share on X (Opens in new window) X Share on Facebook (Opens in new window) Facebook Like Loading... Related Published by snorlaxlovesme View all posts by snorlaxlovesme Published June 24, 2018